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PC World Komputer 2003 November
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PCWK1103B.iso
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CINEBENCH 2003
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Mmaterial.str
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2003-02-27
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STRINGTABLE Mmaterial
{
Mmaterial "Material";
ID_MATERIALGROUP_COLOR "Color";
ID_MATERIALGROUP_DIFFUSION "Diffusion";
ID_MATERIALGROUP_LUMINANCE "Luminance";
ID_MATERIALGROUP_TRANSPARENCY "Transparency";
ID_MATERIALGROUP_REFLECTION "Reflection";
ID_MATERIALGROUP_ENVIRONMENT "Environment";
ID_MATERIALGROUP_FOG "Fog";
ID_MATERIALGROUP_BUMP "Bump";
ID_MATERIALGROUP_ALPHA "Alpha";
ID_MATERIALGROUP_SPECULAR "Specular";
ID_MATERIALGROUP_SPECULARCOLOR "Specular Color";
ID_MATERIALGROUP_GLOW "Glow";
ID_MATERIALGROUP_DISPLACEMENT "Displacement";
ID_MATERIALGROUP_ILLUMINATION "Illumination";
MATERIAL_USE_COLOR "Enable Color" "Color";
MATERIAL_USE_DIFFUSION "Enable Diffusion" "Diffusion";
MATERIAL_USE_LUMINANCE "Enable Luminance" "Luminance";
MATERIAL_USE_TRANSPARENCY "Enable Transparency" "Transparency";
MATERIAL_USE_REFLECTION "Enable Reflection" "Reflection";
MATERIAL_USE_ENVIRONMENT "Enable Environment" "Environment";
MATERIAL_USE_FOG "Enable Fog" "Fog";
MATERIAL_USE_BUMP "Enable Bump" "Bump";
MATERIAL_USE_ALPHA "Enable Alpha" "Alpha";
MATERIAL_USE_SPECULAR "Enable Specular" "Specular";
MATERIAL_USE_SPECULARCOLOR "Enable Specular Color" "Specular Color";
MATERIAL_USE_GLOW "Enable Glow" "Glow";
MATERIAL_USE_DISPLACEMENT "Enable Displacement" "Displacement";
MATERIAL_TEXTUREMIXING_NORMAL "Normal";
MATERIAL_TEXTUREMIXING_ADD "Add";
MATERIAL_TEXTUREMIXING_SUBTRACT "Subtract";
MATERIAL_TEXTUREMIXING_MULTIPLY "Multiply";
MATERIAL_COLOR_COLOR "Color";
MATERIAL_COLOR_BRIGHTNESS "Brightness";
MATERIAL_COLOR_TEXTUREMIXING "Mix Mode";
MATERIAL_COLOR_TEXTURESTRENGTH "Mix Strength";
MATERIAL_DIFFUSION_BRIGHTNESS "Diffusion Brightness" "Brightness";
MATERIAL_DIFFUSION_AFFECT_LUMINANCE "Diffusion Affect Luminance" "Affect Luminance";
MATERIAL_DIFFUSION_AFFECT_SPECULAR "Diffusion Affect Specular" "Affect Specular";
MATERIAL_DIFFUSION_AFFECT_REFLECTION "Diffusion Affect Reflection" "Affect Reflection";
MATERIAL_DIFFUSION_TEXTUREMIXING "Mix Mode";
MATERIAL_DIFFUSION_TEXTURESTRENGTH "Mix Strength";
MATERIAL_LUMINANCE_COLOR "Luminance Color" "Color";
MATERIAL_LUMINANCE_BRIGHTNESS "Luminance Brightness" "Brightness";
MATERIAL_LUMINANCE_TEXTUREMIXING "Mix Mode";
MATERIAL_LUMINANCE_TEXTURESTRENGTH "Mix Strength";
MATERIAL_TRANSPARENCY_COLOR "Transparency Color" "Color";
MATERIAL_TRANSPARENCY_BRIGHTNESS "Transparency Brightness" "Brightness";
MATERIAL_TRANSPARENCY_REFRACTION "Transparency Refraction" "Refraction";
MATERIAL_TRANSPARENCY_FRESNEL "Transparency Fresnel" "Fresnel";
MATERIAL_TRANSPARENCY_ADDITIVE "Transparency Additive" "Additive";
MATERIAL_TRANSPARENCY_TEXTUREMIXING "Mix Mode";
MATERIAL_TRANSPARENCY_TEXTURESTRENGTH "Mix Strength";
MATERIAL_TRANSPARENCY_DISPERSION "Transparency Dispersion" "Dispersion";
MATERIAL_TRANSPARENCY_MINSAMPLES "Transparency Min Samples" "Min Samples";
MATERIAL_TRANSPARENCY_MAXSAMPLES "Transparency Max Samples" "Max Samples";
MATERIAL_TRANSPARENCY_ACCURACY "Transparency Accuracy" "Accuracy";
MATERIAL_REFLECTION_COLOR "Reflection Color" "Color";
MATERIAL_REFLECTION_BRIGHTNESS "Reflection Brightness" "Brightness";
MATERIAL_REFLECTION_TEXTUREMIXING "Mix Mode";
MATERIAL_REFLECTION_TEXTURESTRENGTH "Mix Strength";
MATERIAL_REFLECTION_DISPERSION "Reflection Dispersion" "Dispersion";
MATERIAL_REFLECTION_MINSAMPLES "Reflection Min Samples" "Min Samples";
MATERIAL_REFLECTION_MAXSAMPLES "Reflection Max Samples" "Max Samples";
MATERIAL_REFLECTION_ACCURACY "Reflection Accuracy" "Accuracy";
MATERIAL_ENVIRONMENT_COLOR "Environment Color" "Color";
MATERIAL_ENVIRONMENT_BRIGHTNESS "Environment Brightness" "Brightness";
MATERIAL_ENVIRONMENT_TILESX "Environment Tiles X" "Tiles X";
MATERIAL_ENVIRONMENT_TILESY "Environment Tiles Y" "Tiles Y";
MATERIAL_ENVIRONMENT_EXCLUSIVE "Environment Exclusive" "Exclusive";
MATERIAL_ENVIRONMENT_TEXTUREMIXING "Mix Mode";
MATERIAL_ENVIRONMENT_TEXTURESTRENGTH "Mix Strength";
MATERIAL_FOG_COLOR "Fog Color" "Color";
MATERIAL_FOG_BRIGHTNESS "Fog Brightness" "Brightness";
MATERIAL_FOG_DISTANCE "Fog Distance" "Distance";
MATERIAL_BUMP_STRENGTH "Bump Strength" "Strength";
MATERIAL_BUMP_MIPFALLOFF "Bump MIP Falloff" "MIP Falloff";
MATERIAL_ALPHA_COLOR "Alpha Color" "Color";
MATERIAL_ALPHA_DELTA "Alpha Delta" "Delta";
MATERIAL_ALPHA_INVERT "Alpha Invert" "Invert";
MATERIAL_ALPHA_SOFT "Alpha Soft" "Soft";
MATERIAL_ALPHA_IMAGEALPHA "Alpha Image Alpha" "Image Alpha";
MATERIAL_ALPHA_PREMULTIPLIED "Alpha Premultiplied" "Premultiplied";
MATERIAL_SPECULAR_MODE "Specular Mode" "Mode";
MATERIAL_SPECULAR_MODE_PLASTIC "Plastic";
MATERIAL_SPECULAR_MODE_METAL "Metal";
MATERIAL_SPECULAR_MODE_COLORED "Colored";
MATERIAL_SPECULAR_WIDTH "Specular Width" "Width";
MATERIAL_SPECULAR_HEIGHT "Specular Height" "Height";
MATERIAL_SPECULAR_FALLOFF "Specular Falloff" "Falloff";
MATERIAL_SPECULAR_INNERWIDTH "Specular Inner Width" "Inner Width";
MATERIAL_SPECULAR_COLOR "Specular Color" "Color";
MATERIAL_SPECULAR_BRIGHTNESS "Specular Brightness" "Brightness";
MATERIAL_SPECULAR_TEXTUREMIXING "Mix Mode";
MATERIAL_SPECULAR_TEXTURESTRENGTH "Mix Strength";
MATERIAL_GLOW_COLOR "Glow Color" "Color";
MATERIAL_GLOW_BRIGHTNESS "Glow Brightness" "Brightness";
MATERIAL_GLOW_INNERSTRENGTH "Glow Inner Strength" "Inner Strength";
MATERIAL_GLOW_OUTERSTRENGTH "Glow Outer Strength" "Outer Strength";
MATERIAL_GLOW_RADIUS "Glow Radius" "Radius";
MATERIAL_GLOW_RANDOM "Glow Random" "Random";
MATERIAL_GLOW_FREQUENCY "Glow Frequency" "Frequency";
MATERIAL_GLOW_USEMATERIALCOLOR "Glow Use Material Color" "Use Material Color";
MATERIAL_DISPLACEMENT_STRENGTH "Displacement Strength" "Strength";
MATERIAL_DISPLACEMENT_HEIGHT "Displacement Height" "Height";
MATERIAL_ILLUMINATION_MODEL "Model";
MATERIAL_ILLUMINATION_MODEL_PHONG "Phong";
MATERIAL_ILLUMINATION_MODEL_BLINN "Blinn";
MATERIAL_ILLUMINATION_MODEL_ORENNAYAR "Oren-Nayar";
MATERIAL_ILLUMINATION_DIFFUSEFALLOFF "Diffuse Falloff";
MATERIAL_ILLUMINATION_DIFFUSELEVEL "Diffuse Level";
MATERIAL_ILLUMINATION_ROUGHNESS "Roughness";
MATERIAL_GLOBALILLUM_GENERATE "GI Generate" "Generate GI";
MATERIAL_GLOBALILLUM_GENERATE_STRENGTH "GI Generate Strength" "Strength";
MATERIAL_GLOBALILLUM_RECEIVE "GI Receive" "Receive GI";
MATERIAL_GLOBALILLUM_RECEIVE_STRENGTH "GI Receive Strength" "Strength";
MATERIAL_GLOBALILLUM_SATURATION "GI Saturation" "Saturation";
MATERIAL_CAUSTICS_GENERATE "Caustics Generate" "Generate Caustics";
MATERIAL_CAUSTICS_GENERATE_STRENGTH "Caustics Generate Strength" "Strength";
MATERIAL_CAUSTICS_RECEIVE "Caustics Receive" "Receive Caustics";
MATERIAL_CAUSTICS_RECEIVE_STRENGTH "Caustics Receive Strength" "Strength";
MATERIAL_CAUSTICS_SAMPLERADIUS "Caustics Sample Radius" "Radius";
MATERIAL_CAUSTICS_SAMPLES "Caustics Samples" "Samples";
MATERIAL_COLOR_TEXGROUP "Texture";
MATERIAL_DIFFUSION_TEXGROUP "Texture";
MATERIAL_LUMINANCE_TEXGROUP "Texture";
MATERIAL_TRANSPARENCY_TEXGROUP "Texture";
MATERIAL_REFLECTION_TEXGROUP "Texture";
MATERIAL_ENVIRONMENT_TEXGROUP "Texture";
MATERIAL_BUMP_TEXGROUP "Texture";
MATERIAL_ALPHA_TEXGROUP "Texture";
MATERIAL_SPECULAR_TEXGROUP "Texture";
MATERIAL_DISPLACEMENT_TEXGROUP "Texture";
MATERIAL_SPECULARPREVIEW "";
MATERIAL_PREVIEWSIZE "Preview Size";
MATERIAL_PREVIEWSIZE_DEF "Default";
MATERIAL_PREVIEWSIZE_64 "64x64 (16 KB)";
MATERIAL_PREVIEWSIZE_128 "128x128 (64 KB)";
MATERIAL_PREVIEWSIZE_256 "256x256 (256 KB)";
MATERIAL_PREVIEWSIZE_512 "512x512 (1 MB)";
MATERIAL_PREVIEWSIZE_1024 "1024x1024 (4 MB)";
MATERIAL_PREVIEWSIZE_2048 "2048x2048 (16 MB)";
}